Saturday, August 08, 2009

A Few Good Ghosts

Thursday, August 06, 2009

Groovy Kar























Sunday, August 02, 2009

Lilo & Stitch

Skyscrapers

Lilo & Stitch

Lilo & Stitch

Futuristic Cityscape








Bladerunner inspired, old mixed with new.

Wednesday, June 24, 2009

Bush

Wednesday, April 29, 2009

Santa Down


















Early color sketch for a Christmas film pitch.

Saturday, April 04, 2009

Snowy River













A collaboration. The church was done in two flat elevation views back and side) by a very talented colleague. I then stitched them together in this perspective version and painted the rest of the BG.

Lio & Stitch

Clean-up.

Mountain Orchard

Thursday, March 05, 2009

Mountain Ditto











Another version of a mountain.

Thursday, February 19, 2009

Park At Night

Metropolis at night.

Tuesday, February 17, 2009

Location Pitches

A couple of "location" pitches.
For me the key was conflict and danger, get the characters in peril and their true character would emerge. Writing a few pages of story to go with these I hoped would loosen the log-jam of a stalled story.

Lilo & Stitch layout

















Found another layout from L&S.

Friday, February 13, 2009

City Blues On the Move

video

I took one of my pieces, built some FG elements in Maya and loaded in the flat art behind it.
A quick test with the Maya camera, then saved out as a QT. It makes the point.

Mulan



















There used to be an interesting phrase I'd hear around the WDFAF studio, and at first didn't understand.
Then someone used it to describe this layout I did on Mulan,"Line mileage".
Lots of work, but fun stuff.
How many Col-erase, Indigo's were killed during the making of this film?

Wednesday, February 11, 2009

Story Ideas


















These were a couple of alternate location ideas I pitched for a troubled story. They were meant to suggest both location and mood.
The first one is the interior of a circus tent. An enclosed space where our heroes would need to face head-on their fears and overcome them. It would motivate them to think fast, and to move faster. Could have made a great action sequence.
The second was the interior of an old water tower. A contemplative moment where they would meet their reason to stop looking back and keep moving forward.

Sunday, February 08, 2009

City Blues

















What's that famous line..."there are a thousand stories in the Naked City.." Well this is a blue one.

Cold mountain
















Our hero has to get up there, what more do we need to know?

Monday, October 06, 2008

Poe(etic) Justice - 3


















Yet another in the series.

Wednesday, October 01, 2008

Poe(etic) Justice -2


















Another in a series of twisted ditties.

Friday, September 26, 2008

Poe(etic) Justice -1


















I've written a book. I guess it's not exactly for kids. This is one of the verses and it's accompanying Illustration.

Thursday, July 24, 2008

VizDev
















Set up for a pitch based on an original story idea.

Wednesday, July 09, 2008

Cinderella
























One from the vaults...my first painting done in Illustrator for a series of CD's that were only released overseas.

Wednesday, May 21, 2008

Devil's Glen

More work for the "Devil's Glen".

Concept Vehicles

Title says it all.

Thursday, May 15, 2008

Remy....

Playing with the light and the staging.

Tuesday, May 06, 2008

Remy & The Rats




Nasty Rats.

Monday, May 05, 2008

Remy & The Rats



Another in a series.

Friday, April 25, 2008

Remy & the Rats

















I really like the illustrations of Arthur Rackham, and the BG's of 101 Dalmatians. Unfortunately this attempt comes close to neither, but it was an exercise I gave myself. 1 finished illustration in 1 day.

Saturday, April 12, 2008

Pitching In

A graphic I created for a series that I thought would make great cover art for a children's book.

Friday, April 11, 2008


I had an idea for a series and came up with this character.

Indiana Ruth

..yet another idea for a series.

Thursday, March 27, 2008

My Peoples



















Another piece of VizDev done for the project that never was. The story had a rustic flavor, so I thought perhaps the art should reflect that.

My Peoples



















Another bit of early VizDev for a project that had a number of titles.
It never got made. I based this painting on a line drawing I did while still with Disney.

Wednesday, February 13, 2008

Just for fun.




















I like the effect, and the image.

Saturday, February 02, 2008

WalterP.P.K.














More development art.

Wednesday, January 30, 2008

Man-In-Black





A character design for a series pitch.

Tuesday, January 08, 2008

Hunchback

Another Hunchback drawing that started as a portfolio piece.

Hunchback

A Hunchback drawing that started as a portfolio piece and was actually finished after I got hired at Disney.
I thought it prudent to give them a credit.

Sunday, November 25, 2007

The Devil's Glen

A small but twisted tale I wrote for Halloween.

Thursday, November 22, 2007

Devil's Glen

























One of a few ideas for an new story I just finished called "The Devil's Glen".
A seven page epic horror/thriller poem. Big market for those I'm sure.

Wednesday, November 21, 2007

Wendell & emo

Art for another story idea.

Tuesday, July 31, 2007

3D Series VizDev














I needed to come up with some
futuristic yet prehistoric looking foliage.
I like the shapes and the strong color.
I think it gives them a"not-of-this-world look". And thats what we wanted.

Saturday, January 27, 2007

Lilo & Stitch

Layout and screen-grab from film.

Lio & Stitch


An early layout (eventually the story-point dictated a change in the store's design).

Lilo & Stitch

Layout and screen grab from L & S.

Snail II


Another sketch for the Snail story idea.

Lilo & Stitch

Early sketch for L & S.

KITS

VizDev for KITS.

KITS

A VizDev idea for KITS.

Lord Of The Ribs

A graveyard entrance for dinosaurs.

Snail Story















A children's book idea that I'm still working on.

Tuesday, October 10, 2006

Gumfight at OK Coral

From my sketchbook.
It's an old doodle that got turned into a story idea. I really like the way the shapes in this
underwater island appear to be characters. Too similar in subject matter to Finding Nemo to consider as further development.
Too little, too late.

Lilo & Stitch-1



















Really early Viz-Dev....
I had no idea what the story was going to be,
nor were there any character designs.
About the only thing I knew was that this little Hawaiian girl was concerned about the environment, and was being raised by her sister.
I left a spot in the display case for an "alien"
(Stitch), and popped him in there much later.

Friday, October 06, 2006

KITS

More VizDev from my limited run on KITS.

Monday, September 11, 2006

Street Scene

An establishing shot
for a story idea.
The story sits on a studio's shelf.
Gathering dust, instead of money.

Sunday, September 10, 2006

Gothic Gump















A ball-point pen sketch,
that turned into a story idea.

Friday, August 18, 2006

VizDev for KITS...












more KITS VizDev...

VizDev Kingdom...


Another VizDev for Kingdom.
There was a pre-"Emperor's" Seq that took place in some catacombs....

Monday, August 14, 2006















I did this when I first started out in TV.
Can't remember what it was for,
only that it was fun to draw. I have a color version somewhere that I'll try to dig up and post.























I did this from a pencil sketch for (yet another)
storybook story. I love doing this kind of stuff,
I call it the "funky chunky" style. Not overly original but a blast to create!














This piece was done while at Disney, we were ramping up to what was then called Kingdom in the Sun.
The film was put on hold, and we were moved onto another film.
It was later put out as The Emperor's New Groove.

Well, I thought I'd start off my brand new blog with some art. My Logo. Back in the old days there used to be "ink & paint" departments at all the studios. Now no longer needed with the advent of computers. But what is still needed is the creative visuals. I do visual development for animation and by adding the "th", a splotch of paint and a lightbulb (a bit obvious I admit) I figured those in the know would get it. And it's a respectful nod to the methods that helped this industry get to where it is today. But that's another posting...more to come.