I wanted a rhythm of simple buildings for the small town of Ronda.
Simple, open walls punctuated with Spanish motifs, and no more than
three stories in height so they would contrast with the taller Madrid structures. I thought
there should be a similarity to each other, but didn't want a repeating
pattern, esp. when the chase and capture scenes occurred. By using the
iconic black wrought iron railings, flower pots, and Terra-Cottar tiles, I
hoped to visually tie the buildings together. I did an initial drawing (1), then
worked that tiny sketch into a street facade (2). I then had to break
out each building, designing the four sides of each initial
"facades"repeating the same elements/motifs. I was limited to five
buildings, so I tried to make sure each facade had a variance that when
rotated could be assembled and combined to represent a number of
different street configurations.
Once I had these, I could keep grouping until I got a "block" that looked random. Five buildings with four facades meant we had a little more architectural imagery to work with. (8-9-10).
Set dressing just had to track the drainpipes/canopies and the occasional gutter collisions, etc. Overall it worked ok, and we were able to keep the large-small-tiny, simplistic look we wanted for Ronda.
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